Thursday, July 1, 2010

7.1 update

been working on the morgue when ive got time, any feedback is welcome!

Tuesday, June 22, 2010

update on the morgue downstairs

quick update, been working on the downstairs area of the morgue, new assets include the sink, scale and poster on the right and morgue locker wall on the left


Tuesday, June 15, 2010

Twisted Fairytale assets

Been working on some of the 2d assets to be going into our twisted fairytale level. Here are some of the ones ive been working on that are going into the hair salon themed repunzel level








































Thursday, May 20, 2010

More morgue updates

So i've just about finished the basic block-in of the new morgue design and tossed a couple basic lights in. The shaft in the middle will be an elevator shaft that will have a working elevator inside... hence no texture. I also widened the alley to leave room so coroners or whoever can drive down the alley to drop off the corpses. Obviously there's no street facing entrance any longer (not that it was used previously) and the whole bathroom has been removed because in retrospect... it was a stupid idea

I also created a ceiling mounted operating light to put in the upstairs lab
























let me know what you guys think

thanks

Tuesday, May 11, 2010

redesigning the morgue

I was inspired last night to get into redesigning the morgue building, mainly inside but some changes to the exterior as well. I started blocking in the building in bsps and did a quick concept over it
















Thursday, May 6, 2010

"Salvation" scene updates

Here are some side by side shots of what's on my reel for my salvation scene, compared to the work I've done on it since. Let me know what you all think


















Blog created!

My Blog is up and going! Here I'll post the updates to my work before they make it into the demo reel as well as discuss all things gaming